Casey Scheld ReviewsGame ReviewsPC Reviews

Visceral Cubes Review

Official Score

Overall - 30%

30%

Visceral Cubes is a horror game that lacks soul. Not much effort was put into its world, making it an easy pass for even the most diehard fans of the genre.

User Rating: Be the first one !

Ominous Entertainment takes Minecraft’s aesthetic and throws in a healthy dose of exploding space zombies with their new title Visceral Cubes. The chance to explore an abandoned space station might seem like a thrilling experience, but what is present here is far more frustrating than fun.

Visceral Cubes Review

Visceral Cubes takes players to a space station on Mars, tasking them with finding “Sample-451,” also known as “the vial.” Upon arriving, the station has gone into hibernation mode, and the informant you were supposed to meet up with said that most of the crew has become infected. With everything on lockdown, it’s up to players to open the way to the vial, retrieve the sample, and get out in one piece.

Sounds cliche, right? Not much thought was put into the story, with the story told via a text opening and through logs found lying around. There’s no voice acting, no characters to interact with, and no environmental elements that tell a tale. As a result, it feels like the entirety of the game is just a generic sandbox, one created without much care.

This extends to the gameplay too. Visceral Cubes, despite its name, does not become visceral due to its action. The only way to survive is to either run or hide, with only an indicator telling you what your status is. It leads to a feeling of helplessness, sure, but it is designed poorly. The space station present here was not designed well – there are far too many dead ends and narrow corridors to adeptly hide from zombies. In addition, all zombies explode after a set period of time. One strategy could be to run for your life and wait for them to off themselves, but between the oddly designed rooms and the speed of the zombies, this often seems like a losing battle. Death is always imminent, and though checkpoints are plentiful, it gets frustrating fairly quickly.

Visceral Cubes - Gamers Heroes

The layout of the space station certainly adds to the frustration as well. Players will progress by flipping switches and opening doors, but everything starts to look the same after a while. It can be hard to figure out what opened up where, leading to a lot of aimless wandering. Zombies often come in multiples too, so lazy wandering will often lead to failure. The entire game has a bland, low poly look that doesn’t make anything stand out, and works against the game.

It’s not like this is the longest game around either. Despite stumbling through Visceral Cubes, we were able to finish it in less than an hour. Don’t expect much fanfare though – the game ends with the lights going out and “To Be Continued” displayed on the screen. This would normally be considered a spoiler alert, but it might be best to know about it in advance to avoid disappointment. A DLC option is on the menu, but we did not purchase this content for our review.

Visceral Cubes is a horror game that lacks soul. Not much effort was put into its world, making it an easy pass for even the most diehard fans of the genre.

This review of Visceral Cubes was done on the PC. The game was purchased digitally.
Luigi's Mansion 2 HD is well worth a play for those looking for sheer charm and puzzling adventures in equal measure; just don’t expect too many new twists and turns as you bust ghosts in the moonlight.
Super Monkey Ball: Banana Rumble sticks to its roots a little too closely, with its multiplayer mode coming off as more of a bonus than the main attraction.
Anya Forger’s adventures in SPY×ANYA: Operation Memories are well worth the time of any secret agent.
Still Wakes the Deep is a truly immersive tale, but its linearity ultimately prevents it from reaching new heights.

Casey Scheld

Casey Scheld has more than 15 years of experience in the gaming industry as a community manager, social media director, event specialist, and (of course) gaming editor. He has previously worked with gaming start-ups like Raptr, publishers like Konami, and roller derby girls at PAX West (check out Jam City Rollergirls)! Gamers Heroes is a passion project for him, giving him a chance to tap into the underground side of gaming. He is all too eager to give these lesser-known heroes of the indie space the attention they so rightly deserve, seeking out the next gem and sharing it with the world. Previously making appearances at events like CES, GDC, and (the late) E3, he is all too happy to seek out the next big thing. For those that want to talk shop, send over a tip, or get an easy win in a fighting game of their choosing, be sure to check out his social media channels below.

Leave a Reply

Your email address will not be published. Required fields are marked *